Hidden Springs of the Far East

Hidden Springs of the Far East

Field Spell SPELL

Type

Field

Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. <br>• The Normal and Special Summons of their monsters cannot be negated. <br>• If they activate a Spell/Trap Card, or monster effect, that includes an effect that Special Summons a monster, that activation cannot be negated. <br>• Their opponent cannot target Set Spells/Traps they control with card effects, also they cannot be destroyed by their opponent's card effects. <br>You can only activate 1 "Hidden Springs of the Far East" per turn.

Printings (2)

Set Code Rarity Buy
Lightning Overdrive LIOV-EN066 Common
2022 Tin of the Pharaoh's Gods MP22-EN101 Common
YuScan Home
Collection